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Hal Morsh
Exodus Mining Corp
184
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Posted - 2014.11.11 23:34:24 -
[1] - Quote
I see afk cloakers becoming more dangerous in this system, and at the same time becoming a non existent issue to everyone (figure that one out).
I'm also curious to see if pirates decide to camp wormholes and try a toll system for neutrals. Wouldn't that be cool? Then again what am I thinking, they'll probably kill everything that can't kill them, or run away.
If the system is vast and entrances numerous. This could go very well, otherwise it'll be a glorified low-sec.
I enjoy a good session of mining.
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Hal Morsh
Exodus Mining Corp
184
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Posted - 2014.11.12 00:03:11 -
[2] - Quote
Cancel Align NOW wrote:Hal Morsh wrote:I see afk cloakers becoming more dangerous in this system, and at the same time becoming a non existent issue to everyone I do not understand your point here.
Local, gone poof.
I enjoy a good session of mining.
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Hal Morsh
Exodus Mining Corp
184
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Posted - 2014.11.12 00:22:30 -
[3] - Quote
Cancel Align NOW wrote:Hal Morsh wrote:Cancel Align NOW wrote:Hal Morsh wrote:I see afk cloakers becoming more dangerous in this system, and at the same time becoming a non existent issue to everyone I do not understand your point here. Local, gone poof. Yes that has been clarified a few times. How does that make afk cloakers more dangerous?
Actually it makes intel not instant. But you can't even D-scan them. actually I guess they aren't more dangerous, just not visible in local meaning no one complains. Excuse my derp.
I enjoy a good session of mining.
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Hal Morsh
Aliastra Gallente Federation
264
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Posted - 2015.02.25 02:18:04 -
[4] - Quote
Ned Thomas wrote:Harrison Tato wrote:Ravasta Helugo wrote:Allowing bubbles in Thera was a mistake.
Hell, imo, bubbles in general are a mistake. Risk>>>>>Reward Can you imagine if the Empire had used bubbles agains the Millenium Falcon? Very short movie. If you read the Star Wars novels, the Empire had bubbles and used them quite often on main characters. Led to many entertaining moments.
I played a starwars RTS that had interdictors, when one was on map you couldn't retreat from the battle, you couldn't warp any ships in on it (had to be at range) and it also had something that could be turned on and off, which caused missles to fly out of control.
I honestly think warp bubbles could be catagorized. One that pulls you out of warp and causes a small timer (cooldown? stabilize warp core?) before you can warp again, then one that doesn't pull you out of warp but instead prevents warp off in a radius and cannot be placed on top of each other.
CCP - Outpost code is scary.
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